Kitsune Anatomy The character has the form and/or characteristics of a kitsune. Poison Generation is also known as Poison Emission, Poison Secretion, Toxigenesis, Toxin Emission, Toxin Generation, Toxin Secretion, Venom Emission, Venom Generation and Venom Secretion. Cross Dimensional Manipulation The ability to effect change in more than one dimension. Sand Mimicry The ability to take on the form and/or characteristics of sand. Force Field Generation is also known as Barrier Generation, Flyrogenesis, Deflection Field, Protection Bubbles, Ray Shields and Shielding. Cephalopod Anatomy The character has the form and/or characteristics of a cephalopod. Darkness Manipulation The ability to manipulate darkness/shadow. Its not copying to give your character a superpower the same as another books character. Appendages (tentacles) is also known as Combat Tentacles, Prehensile Tentacles, Tentacle Extension, Tentacle Generation and Tentacle Retraction. A lot of characters can travel between alternate Earths in the Multiverse within the DC or Marvel universe using anything from super speed such as the Flash (DC) to technology, Dr. Doom (Marvel). Kinetic Manipulation is also known as Kinetikinesis. Superhuman Wisdom The ability to combine intelligence with a high level of insight about ones self and others. Probability Manipulation (good) The ability to make unlikely good events more likely i.e. Superhuman Leaping The ability to leap to a superhuman degree. Toy Manipulation The ability to manipulate toys as weapons and/or for other superhuman effects due to user skill and/or special properties of the toy used. Crystal Mimicry The ability to have a crystal body. Obviously, characters that have and have this power and are not listed here. The most obvious example of someone who controls a dragon would be a dragon rider but there are other more subtle and limited examples of controlling a dragon. Appendages (firearm) The ability to turn an appendage into a firearm. Fire Mimicry is also known as Fire Body, Fire Physiology, Pyro Physiology, Pyric Mimicry, Pyric Physiology and Pyrokinetic Physiology. Memory Absorption The ability to absorb memories. Scorpion Anatomy The character has the form and/or characteristics of a scorpion. Writing fantasy fiction stories can take a toll on anyones creativity, so we hope that these tips and list of superpowers can help aid you in making heroes that standout! Heat Manipulation is also known as Calokinesis, Heat Control, Hot Manipulation, Thermokinesis (Charmed) and Zestokinesis. Sound Manipulation is also known as Acoustokinesis, Audio Manipulation, Audiokinesis, Echokinesis, Sonic Wave Manipulation, Sonokinesis, Sound Control, Sound Energy Manipulation, Sound Wave Manipulation and Soundbending. Metal Mimicry is also known as Ferro Body, Ferro Form, Ferro Mimicry, Ferro Physiology, Ferrokinetic Mimicry, Ferrokinetic Physiology, Metal Body, Metal Form, Metal Physiology, Metallic Body, Metallic Form, Metallic Mimicry, Metallic Physiology, Metallicization and Metallization. Monsters, Demons, Angels, Deities, Fairies, Ghosts, Horsemen, Primordial Entities and others species have cosmic abilities that allow them to go against nature and logic in various ways. Interspecies mind control. Hibernation The ability to slow down and/or cease bodily functions for long periods of time. Color Manipulation The ability to change the color of a person and/or object. Body Part Substitution (others) The ability to replace the limbs or other body parts with those of another. Rainbow Manipulation is also known as Rainbow Light Control. Tattoo Manipulation The ability to manipulate tattoos for various purposes. You can do things like change reality, cause nightmares, and plant ideas in people's minds. There are many examples of comic companies copying character ideas but if you research well there is plenty of room for you to be original even with the same list of superpowers. Superhuman Stealth The ability to move in a covert way to a superhuman degree. Dinosaur Anatomy is also known as Dinosaur Body, Dinosaur Form, Dinosaur Mimicry and Dinosaur Physiology. Elephant Anatomy is also known as Elephant Body, Elephant Form, Elephant Mimicry, Elephant Physiology, Elephantide Body, Elephantide Form, Elephantide Mimicry, Elephantide Physiology, Proboscid Body, Proboscid Form, Proboscid Mimicry and Proboscid Physiology. Bovine Anatomy is also known as Bovine Body, Bovine Form, Bovine Mimicry, and Bovine Physiology. "Enhanced" usually means 35 times above typical human limits. Teleportation (self) is also known as Coordinate Change, Geo-Leaping, Phase-Jumping, Position Change, Spatial Movement, Teleport, Tele-Transportation and Translocation. Intelligence Enhancement is also known as Intelligence Amplification and Intelligence Augmentation. Hematokinesis, Sanguinarian Control, Sanguinarian Manipulation, Sanguine Control, and Sanguine Manipulation. Mind Blast The ability to send psionic energy in a blast that can cause great physical and/or psychological damage. Wormhole Creation The creation and/or usage of wormholes which is a type of teleportation. Knowledge Absorption is also known as Information Absorption, Information Theft and Knowledge Theft. If a larger mesh is used then the object is a net. Teleportation (other) The ability to teleport someone or something within that persons line of sight. Metafictional Awareness Metafictional awareness is the awareness of the character that he or she is fictional. Planetary Manipulation is also known as Planetary Control and Planekinesis. Appendages (tentacles) The character has tentacles. Turning robots into humans. Wormhole Creation is also known as Distance Connection, EinsteinRosen Bridge and Wormhole Generation. Pocket Dimension Creation The ability to create a pocket dimension. A character with regeneration can survive having their head cut off. Invertebrate Anatomy The character is an invertebrate. Cephalopod Anatomy is also known as Cephalopod Physiology, Cephalopod Body, Cephalopod Form and Cephalopod Mimicry. The second part is biological transformation. Superhuman Speed The ability to move, run, fly, react, think, and sense at speeds much faster than a normal human. Power Manipulation is also known as Ability Manipulation, Paranormal Ability Manipulation, Potentikinesis, Potentiscinesis, Special Manipulation, Special Talent Manipulation, Supernatural Power Manipulation, Supernatural Talent Manipulation and The Great Force. Danger Intuition The ability to sense danger. Density Control (self) The ability to increase and/or decrease the natural of ones body. Cosmic Awareness The ability to sense changes in the universe. Superhuman Tracking is also known as Advanced Tracking, Enhanced Tracking, Long-Range Tracking and Supernatural Tracking. Imperceptibility (others) The ability to make another imperceptible and/or imperceptibility is forced unto the person by an external agency. There are so many different types of superpowers and abilities to choose from. Plant Manipulation is also known as Agrokinesis, Arborkinesis, Botanokinesis, Botanopathy, Chlorokinesis, Phyllokinesis, Phytokinesis, Plantbending and Plantlife Manipulation. Innate Capability is also known as Hyper Intuition, Innate Capability, Instinctive Aptitude, Intuitive Aptitude, Intuitive Intellect, Intuitive Intelligence, Intuitive Psychometry, Psychic Aptitude and Spontaneous Learning. Superhuman Will Power The person has a degree of will power that is far beyond the norm. Spontaneous Regeneration, and Tissue Regeneration. Disease Resistance is also known as Disease Immunity. Dimensional Storage is also known as Bag of Tricks, Dimensional Capture, Dimensional Release, Hammerspace, Magic Satchel, Malletspace, Pocketing, Requip (Fairy Tail) and Trade In/Out. A shape shifter may take on the appearance of Superman but does not necessarily have the same list of superpowers as Superman. Microwave Manipulation is also known as Fournos Mikrokymatonkinesis and Microwave Control. Appendages (horns) is also known as Horn Protrusion and Horn Retraction. Matter Ingestion is also known as Ingestive Adaptation, Omniphagy, Omnivore, Pamphagia, Panphagia, Pantophagia, Super Eating and Superhuman Digestion. Hive Mind is also known as Brainwave Network, Collective Consciousness, Gestalt Mind, Hive Mentality and Psychic Network. Superhuman Agility The ability to react faster than a normal human and to possess greater flexibility and with higher/farther jumping capacity. Magic Generation The character can generate magical energy and/or spells. The powers in this list need very little (if any) explanation. Mind Control (voice) The ability to control a person due to the characteristics of the persons voice. Appendages (blades) is also known as Blade Arm, Bladed Arm and Sword Arm. Virtual Warping is also known as Computer God, Reality Programming, Reality Rewriting and Virtual Reality Warping. Earth Mimicry The being has a body composed of earth. Fire Manipulation is also known as Agnikinesis, Fire Control, Fire Element Control, Fire Release/Katon , Firebending, Flame Control, Flame Manipulation, Ignikinesis, Phlegokinesis and Pyrokinesis. This same list of superpowers is also known as Homines Nocturnae Physiology (Marvel Comics), Homo Nosferatu Vampiris Physiology (Humans Only), Vampire Mimicry, Vampire Physiology, Vampiric Mimicry, Vampiric Physiology, Vampirism, Vampyre Mimicry, Vampyre Physiology and Vrykolakas. Hippopotamus Anatomy is also known as Hippopotamus Body, Hippopotamus Form, Hippopotamus Mimicry and Hippopotamus Physiology. Mind Control Resistance is also known as Perspicuity, Psychic Resistance and Psychic Shield. Unicorn Anatomy is also known as Unicorn Body, Unicorn Form, Unicorn Mimicry and Unicorn Physiology. Duplication of others and/or ones self is also known as Copying, Copying, Duplication, Form Duplication, Multi-Body, Multiplication, Multiplicity, and Replication. Aardvark Anatomy The character has the form and/or characteristics of an aardvark. Nanite Manipulation is also known as Microbot Control, Microbot Manipulation, Nanobot Control, Nanobot Manipulation, Nanokinesis, Nanomachine Control, Nanomachine Manipulation, Nanotech Control, Nanotech Manipulation and Nanotechnosis. Electrical Mimicry is also known as Electricity Mimicry, Electricity Physiology, Electrokinetic, Lightning Mimicry and Electrophysiology. Skeleton Anatomy is also known as Skeletal Physiology, Skeleton Mimicry and Skeleton Physiology. Transmutation (insect) The ability to turn persons into insects. Dragon Anatomy The character has the form and/or characteristics of a dragon. Sensory Deprivation The ability to turn the senses of another being on and off. Feline Anatomy The character has the form and/or characteristics of a feline i.e. Intangibility (self) is also known as Ghosting, Ghostwalking, Insubstantiality, Permeation, Phasing, Quantum Phasing and Quantum Tunneling. Luckily, Wolverine has an skeleton to stop that from happening. a spider in most cases. Giant Anatomy The character has the form and/or characteristics of a giant. Shark Anatomy The character has the form and/or characteristics of a shark. Kinetic Absorption is also known as Kinetic Empowerment and Shock Absorption. Cyborgization gained by replacing organic human parts with machine parts that are more powerful than their organic counterparts. Everyday Object Weaponization The weapon user has the ability to weaponize an everyday object by changing the object and/or using the object with superhuman skill in order to achieve superhuman effects. Substance Mimicry (one) The ability to turn part of ones body or entire body into a single substance and only that substance. The ability to teleport others means teleportation can be used as a weapon and not just as a form of transportation. Time Travel (others/self) is also known as Chronoportation, Temporal Relocation, Temporal Travel, Time Jump, Time Jumping and Time Traveling. Transmutation (limited) The ability to do transmutation that is specialized to the point of absurdity. Appendages (multi-tool) The appendage, almost always an arm, can turn into various tools. Magma Manipulation The ability to manipulate magma. Time Manipulation The ability to affect the flow of time by slowing, accelerating, reversing, or stopping time. Camel Anatomy The character has the form and/or characteristics of a camel. Echolocation is the bat equivalent of sonar.Eel Anatomy The character has the form and/or characteristics of an eel. The warden may be the leader of the institution but wardens can and are replaced. Shape Shifting is also known as Biological Alteration, Biomorphism, Changing, Copying, Inclinkinesis, Megamorphing, Metamorphing, Metamorphosis, Morphing, Morphological Being, Nanomorphing, Omni-Mimicry, Polymorphing, Self-Transmogrification, Self-Transmutation, Shape-changing, Shapeshifting and Shape-shifting. Robot Anatomy is also known as Automaton Physiology, Robot Mimicry and Robot Physiology. Fish Anatomy is also known as Fish Body, Fish Form, Fish Mimicry, Ichthyes Body, Ichthyes Form, Ichthyes Mimicry, Ichthyes Physiology, Marine Life Body, Marine Life Body Form, Marine Life Body Mimicry, Marine Life Body Physiology, Pisces Body, Pisces Form, Pisces Mimicry and Pisces Physiology. This same list of superpowers is also known as Serpent Body, Serpent Form, Serpent Mimicry, Serpent Physiology, Serpentine Body, Serpentine Form, Serpentine Mimicry, Serpentine Physiology, Snake Body, Snake Form, Snake Mimicry and Snake Physiology. Flat Body (self) The ability to turn your own body into a flat body i.e. Antimatter Manipulation is also called Antikinesis, Anti-Molecukinesis, Antimatter Control, Negative Matter Control, and Negative Matter Manipulation. Poison Generation The ability to assault others with one or more varieties of toxins, with widely disparate effects. Flat Body (other) The ability to give others a flat body i.e. a haunted place. Subareas include the ability to make another person younger, older and/or negate their aging. Art Manipulation is also known as Art Creation, Drawn Reality, and Illustrated Reality. The big difference is that trap manipulation is being done by a person. a cat or cat like animal. Teleportation (self) The ability to move oneself and a person adjacent from one place to another without occupying the space in between. Technomimicry (1) The ability to become a machine and/or turn organic beings into machines. Avian Anatomy The character has the form and/or characteristics of an avian animal. Pain Inducement is also known as Agony Inducement, Hurt Inducement, Pain Induction, Pain Infliction and Pain Stimulation. Wood Mimicry The being has a body composed of wood. Transmutation (animal) The ability to turn humans into animals. Creatures that are made out of wood and are examples of fit into this category. This power can include the ability to make plants grow more quickly, mutate and move. Omnilingualism The ability to understand any form of language. Wolf Anatomy is also known as Wolf Physiology. This same list of superpowers is also known as Alluring Voice, Charmspeak, Hypnotic Voice, Siren Voice and Vocal Mind Control. Helmet Manipulation is also known as Enhanced Hat Proficiency and Enhanced Helmet Proficiency. Shark Anatomy is also known as Selachothropy, Shark Body, Shark Form, Shark Mimicry and Shark Physiology. Jellyfish Anatomy is also known as Cnidarian Body, Cnidarian Form, Cnidarian Mimicry and Cnidarian Physiology. Plant Anatomy is also known as Botanical Mimicry, Botanical Physiology, Chlorokinetic Mimicry, Chlorokinetic Physiology, Plant Mimicry and Plant Physiology. Mind Control (love) The ability to make another person fall in love. Vision (ghosts) The ability to see ghosts but not summon ghosts. Humanoid trees are dealt with in not here. Magic Books is also known as Book of Magic, Book of Shadows, Book of Spells, Grimoire, Magic Tome, and Spellbook. This ability can be so evolved that its user can gain psionic abilities and resist both mind control and other psionic attacks. Nuclear Reactor is also known as Nuclear Generation, Nuclear Emission and Nuclear Production. Transmutation (elemental) The ability to turn an object from one element into another element. They'd think it'd be confusing. dr character dc occult comic comics marvel magic supernatural fun 1935 powers hero based detective doctor books spade sam toonopedia Dream Mimicry The being is composed of the substance of dreams. Superhuman Strength The ability to have a level of strength much higher than normally possible given their proportions. Bovine Anatomy The character has the form and/or characteristics of a bovine. Armor (energy) The ability to generate armor made out of energy. Card Manipulation The ability to manipulate cards or card themed technology. Cephalopods include octopi and squids. Reactive-Adaption is also known as Instant Adaptation, Instant Evolution, Nemesis, Reactive Evolution and Spontaneous Adaptation. Net Creation The ability to create nets that can trap characters that are superhuman or nearly superhuman and/or the ability to use nets with superhuman or near superhuman skill. Having a power is one thing, but having control over it is the real edge. Magnetism Manipulation is also known as Magnet Release, Magnet Jiton, Magnetic Field Manipulation, Magnetic Force Manipulation, Magnetic Manipulation, Magnokinesis, Magnekinesis, Magnetokinesis and Molydbkinesis. Invisibility (other) The ability to make beings and/or objects invisible. Web (matter) is also known as Web Creation, Web Generation, Web Projection, Webbing Generation and Web-Spinning. Similar to which is used to raise the dead as zombies. Color Manipulation is also known as Chromakinesis, Chromatic Manipulation, Chromokinesis, Color Control, Colour Control, and Colour Manipulation. Energy Conversion The ability to absorb one form of energy and convert it into another form of energy. Chain Manipulation The ability to manipulate chains with superhuman effect due to user skill and/or properties of the chains. Metafictional Manipulation The ability to manipulate the line between fiction and reality. Bullet Projection The ability to eject matter and/or energy from ones body. Embodiment (function) The character embodies a function of the universe. Jellyfish Anatomy The character has the form and/or characteristics of a jellyfish. This same list of superpowers is also referred to as Gerontokinesis, and Senescence. Auxiliary Organs are known as Double Set of Organs, Multiple Organs, and Numerous Organs. Shield Manipulation is also known as is also known as Aspdakinesis, Shield Control and Shield Mastery. Life Force Manipulation The ability to manipulate the life force of others. Mediumship is also known as Ghost Whispering, Post-Mortem Communication and Spiritual Affinity. Duplication (cloning) The creation of a duplicate using cloning. Technomagic The ability to combine technology and magic in a single construct. Plant Perception is also known as Chlorokinetic Scrying and Plant Scrying. Armor (matter) is also known as an exoskeleton. Rodent Anatomy The character has the form and/or characteristics of a rodent. Magic Absorption The ability to absorb magic. Plant Anatomy The character has the form and/or characteristics of a plant. Boots for the purposes of this site include footwear in general. Ring Manipulation is also known as Ring Empowerment. Magic Generation is also known as Magic Emission. Telekinesis is also known as Mind Power, Mind-Over-Matter, PK, Psychokinesis, Psychokinetic Power and TK. Flat Body (other/self) is also known as 2D Form, 2D Mimicry, 2D Physiology, Pancake Flatness, Self-Compression and Two-Dimensional Form. Danger Intuition is also known as Dairokkan (Japanese), Danger Detection, Danger Reacting, Danger Sense, Danger Sensing, Gut Feeling, Hazard Detection, Hazard Intuition, Hazard Reacting, Hazard Sense, Hazard Sensing, Hazard Instincts, Intent Detection, Intent Intuition, Intent Reacting, Intent Sense, Intent Sensing, Sixth Sense, Spider Sense (Marvel Comics), Spidey-Sense (Marvel Comics), Threat Detection, Threat Intuition, Threat Reacting, Threat Sense, Threat Sensing, Thundersense (The Thundermans), The Gitchy Feelin (Bone Comics), and The Willies. Mind Transfer The ability to transfer ones mind from one body to another body. Aura Manipulation The ability to manipulate auras. Mummy Anatomy The character has the form and/or characteristics of a mummy. This same list of superpowers is also known as Enlarge, Giant, Growth, Growth Inducement, Megamorph, Self-Magnification, Size Enhancement and Size Increase. Body Part Substitution in general is also known as Anatomical Assimilation, Appendage Assimilation, Frankenstein Power, Limb Replacement, and Organ Replacement. Magma Manipulation is also known as Geothermal Bending, Geothermal Control, Geothermal Manipulation, Geothermal Release, Geo-Thermokinesis, Lava Bending, Lava Control, Lava Manipulation, Lava Release, Magma Bending, Magma Control, Magma Element Control, Magma Manipulation, Magma Release, Magmakinesis, Molten Control, Molten Manipulation, Molten Release, Molten Rock, Molten Stone Bending, Volcanic Bending, Volcanic Control, Volcanic Manipulation and Volcanic Release. Omniscience The ability to know anything and everything. wylie riri rising justjaredjr merico auditions Cross Dimensional Awareness is also known as Dimensional Awareness. Omnilingualism is also known as Allspeak, All-Tongue, Ciphering, Deciphering, Innate Multilingualism, Interpretation, Language Interpretation, Lingual Intuition, Linguistic Assimilation, Omnilingual Translation and Polyglotism. Radar Sense The character generates electromagnetic waves which travel outward in order to perceive objects like radar. Molecular Manipulation (self) The ability to control ones body at the molecular level. Cetacean Communication The ability to communicate with cetacean i.e. The ability to exorcise ghosts. But developing the nuances of a superhero with a backstory, abilities, and moral boundaries is even more difficult.
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